Virtual Park is a platform combining modern virtual reality technology.

Hasil gambar untuk Virtual Park ICO

WHAT IS VIRTUAL PARK?
Virtual Park is a platform for the development of VR industry in the global market.
Thanks to the technological solutions of Virtual Park Company, we will present users with new opportunities to interact with the virtual world, identifying trends in the development of this industry. With the help of tokens, we intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible.

VR Tokens
The VR tokens is the basis of the entire platform and will be released on the blochchain platform according to the ERC-20 standard. VR Token, released as part of a distributions, have a utility function, and will be a means of transferring value within the platform. The VR tokens can be used as a means of payment for the purchase of games and modules developed by VR, by both franchised Virtual Parks and regular users. Payment in tokens will allow the buyer to receive a discount of 15%.

Our Community
Not only technologies are developing but also people who use these technologies. Those who are already involved in the new blockchain economy will change the world tomorrow and will bring millions and billions of people with them. These people are the future engine of progress. Our project simplifies the mechanisms of interaction between humans and the virtual world, which allows more and more people to use various services in the field of virtual reality. We open for our customers easy and convenient access to the best practices of the VR market, embodied in the Virtual Park project through tokens.

Our smart contract
The basis for the development of our smart contract lay openzeppelin.org libraries, which provide a standard of reliability and security of executable code globally. The VR is token created according to the ERC-20 standard with a limited volume.

How It Works?
For developers
  • Access to the SDK
  • Integration into Virtual Park infrastructure
  • VR Lab: opportunity to realize your own product
  • VR Marketplace
Payment of VR applications in Virtual Park tokens
  • 15% discount when paying for applications in VR tokens
  • 10% discount on the purchase of a franchise
  • 10% discount for VR parks visitors when paying in VR tokens
Virtual Parks and VR applications
  • Marketplace with a large selection of applications for Virtual Parks.
  • Entertaining, marketing, educational VR apps
  • VR Games for different age groups and business audiences

Competitive Advantages Of Virtual Park
Our Body Control SystemOur main technological advantage is the body control system, which allows you to track all the actions of players within the smart space. This technology brings competitive advantages over existing projects.

The value of the Virtual Park platformThe value of the Virtual Park platform and the digital assets of the VR tokens, project depends on the growth in the number of active participants in the system. Thus, the primary task after the launch of the platform will be its popularization among the community of developers and techno geeks.

Our Virtual ParksEach VR game park is designed for an unlimited amount of content that visitors can choose. This content can be both gaming and educational.

Token Sale
  • Token Symbol : VR
  • Token Sale Start: 17.04.2019
  • Token Sale End: 29.05.2019
  • Tokens for sale: 3,900,000
  • Tokens Price: $1
  • Specifications: ERC-20
  • Soft cap: $800,000
  • Hard cap: $3,000,000
  • Sale duration: 42 days
  • Private Sale Start at 17 April 2019
ROADMAP
  • 2016 — Q4
  • Foundation of the Virtual Park company
  • Development of body tracking and motion capture technology
  • Development and construction of the first alpha version of the body control costume
  • Development of the camera system for body position tracking in spac
  • Integration of Leap Motion and writing of the software to capture the movement of the hands
  • 2017 — Q1
  • Building System
  • The first tests of body control suit with synchronization of VR motion capture cameras
  • Development of stable software
  • Building and testing the first full version of the platform
  • Optimization of space position reading algorithms
  • 2017 — Q2
  • Construction of the system
  • Presentation of the technology to the company’s first investors and the first round of attracting investments
  • Development of VR applications and starting work on the SDK
  • Re-testing and debugging the tracking system
  • Development of interactive weapons for VR games and interactive objects
  • 2017 — Q3
  • Exploring the needs of the VR market
  • Analysis of business needs and target audience of Virtual Reality
  • Own investments to create a test version of the Virtual Park ecosystem
  • Launch of the first platform in test mode
  • Setting up a Body Control System
  • Design project of the platform and formation of a strategy for the platform to enter the open market
  • 2017 — Q4
  • Early Product Version
  • Presentation of the SDK to third-party developers
  • Attracting a second round of investments in the project
  • Acquaintance of the project with users in open areas
  • Software development to expand the functionality of Virtual Parks
  • Review of technology solutions and platform positioning in the open market
  • PR and marketing of open areas
  • 2018 — Q1-Q4
  • Preparation for the distribution of tokens
  • Preparation the use of blockchain networks in the Virtual Park ecosystem
  • Getting started on the Virtual Park project regulations
  • Attracting consultants
  • Acquaintance of the project with potential investors
  • Development fundraising company
  • Overview of the technology solutions and platform positioning
  • Media plan development and marketing research
  • Registration of Virtual Park in the UK
  • 2019 — Q1
  • Distribution of VR tokens
  • Virtual Park project presentation on the open market
  • Virtual Park Marketing Campaign
  • Start attracting capital to scale the project to the world market
  • Road Show in Asia and Europe
  • Distribution of VR tokens
  • Summing up and making construction regulations
  • 2019 — Q2
  • Payment in blockchain VR Token
  • Construction of the first Virtual Parks after distribution of tokens
  • Development of VR apps marketplace for VR Market
  • 2019 — Q3-Q4
  • Effective promotion and integration
  • API development for integration with Virtual Park apps
  • The second stage of the construction of parks in the USA
  • Summing up interim results and public report
  • Localization of the platform into additional languages
  • Starting blockchain network and introducing VR token into circulation
ACCURATE INFORMATION

AUTHOR
Username Profile BTT : Ris88
Wallet ETH : 0x2CF4F93348116B2Ce67Ecb7A9eA57E10Bf0f81A2

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